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Diana Yudakov

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Graduate of Game Design at Tiltan- School of Design and Visual Communication, located in Haifa, Israel. During my studies I've learnt multiple courses in 2D and 3D art, as well as game design and many other aspects of game-making.
 

I've worked for over a year in the mobile gaming company Playtika, in the studio of the game Bingo Blitz. During my work there I was the main 2D General Artist of the game's office in Israel, taking upon all sorts of projects and challenges: concept art, animation, character design, graphic design, UI and storyboard, as well as dabbling in tech-art in Unity.
 

I participate in Global Game Jam annually and like to contribute my skills to help community projects, promotions and collaborations.
I'm a fast learner and always want to know more. I love to immerse myself in multiple creative projects, think outside the box and bring my own creative touch to everything I work on.
 

Beside visual art I enjoy crafting, writing and table-top games, and spend quite a lot of time creating original characters and stories. In my free time I manage a table-top game community on Discord and challenge myself with elaborate projects on Google Sheets.

​Experience:
2020-2022: 2D Art Generalist at Playtika.

Education:
2016-2019: Video Game Design at
Tiltan - College of Design and Visual
Communication.


2000-2013: Full high school diploma in
honors class, physics and computer
science (C#) focus.

 

Courses:
Character and environment design, creature design, 2D animation (CC Animate), game design, journalism art, book art, realism, comics, modelling+texturing (Maya), video game monetization, UX/UI (Sketch), introduction to Unity, introduction to Unreal, video game sound (Reaper).

Main Programs:

PaintTool Sai, Photoshop, Clip Studio Paint, CC Animate, Unity

Languages:

Hebrew: Native
English: Full professional proficiency
Russian: Native

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